Shadow

In the Shadow Section, you can choose the angle of shadow :

1. 45 : From Corner


2. 0 : From Top


3. 90 : From Side

Line

In the Line Section, you can choose any combination of the three display modes as listed below :

1. G : Display Grids <CTRL+G>


2. E : Display Edges <CTRL+E>


3. F : Display Frame <CTRL+F>


4. Combination

Render

In the Render Section, you can choose to show or hide any of the three objects :

1. V : Toggle Voxels. Along with the Grid or Edge display mode, you can get some special effects :



2. S : Toggle Shadow


3. G : Toggle Ground


4. A : Toggle Advance Mode <CTRL+R>
In Basic Render Mode ( turn off Advance Mode ) :
- render voxels without shadow, ao and ambient color;
- Render->Advance/Basic, or CTRL+R to switch;
- the color on the top side is exactly the same as the one in palette;
- only requires OpenGL 1.1;


5. L : Toggle Ambient Lighting
- affect ambient lighting only


6. B : Toggle Background
- background color can be changed in config/config.txt

Change Ground or Edge Color

Firstly select the color in Palette window, and then press Button Edge or Base above the palette window to change the color of edge or ground

Last edited Jan 29, 2014 at 1:13 AM by glkasumi, version 4

Comments

Sisi95 Apr 9 at 7:07 PM 
But how do you actually use the fucking thing to make something damn