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screenshot 1:1 resolution/scale

Dec 4, 2015 at 9:52 PM
Hi

Is there a way of screenshotting an image at 1:1 scale for the size of the object in use? I just started using magica and when I set the dimensions of the screenshot to for example 126x126 for the 126^3 object it becomes very blurry. Is there a way to export it so it will be a direct 1:1 of the pixel art version of the voxel model?

Thanks guys
Coordinator
Dec 5, 2015 at 1:28 AM
it's just displayed as a blurry image. if you click on the screenshot button at the bottom bar (with camera icon), you will get the original 126x126 size renderer image, which is pixelated.
Dec 5, 2015 at 11:23 AM
Edited Dec 5, 2015 at 11:25 AM
No it gives a blurry image. It's not as blurry as in the render but it's not a crisp pixel art image. Is there no way to rectify this? I'm not sure if adjusting the samples per pixel would help or what but at the moment i'm stuck with this issue.
So here is my original pixel art I was planning on incorperating some magicavoxel renders in to give rotating items and stuff.
My pixel art
here's the exported image
magicavoxel image screenshot 126x126
and its blurry compared to the art in the game.
when implemented into the original art you can see blurring