Alpha for voxels?

Nov 8, 2013 at 6:11 PM
Could you add possibility to being able to set alpha (transparency) of voxel? It would be useful to do things like glass in the buildings, water that shows what is under it, etc.
Nov 17, 2013 at 5:09 AM
Yes, supporting transparent voxels would make it more interesting.

The problem now is that current rendering method is not suitable for blending voxels.

So it may take me sometime to figure out how to solve that.